Int Max. Suppose you are writing a Go program and want to know the maximum value of an int32 variable. This is a constant, and it is easily accessed from the math package.
After importing the math package, we can then access constants like math.MaxInt and math.MaxInt32. We may need to cast these constants to the desired type.
package main
import (
"fmt""math"
)
func main() {
// Part 1: get min and max int values.
m0 := math.MinInt
m1 := math.MaxInt
fmt.Println("INT MIN:", m0, "MAX:", m1)
// Part 2: get max uint8 (also known as byte); the min is 0 as it is unsigned.
m2 := math.MaxUint8
fmt.Println("BYTE MAX:", m2)
// Part 3: get the max uint value with a cast.
m3 := uint(math.MaxUint)
fmt.Println("UINT MAX:", m3)
// Part 4: get the min and max int32 values (32 bit signed integers).
m4 := math.MinInt32
m5 := math.MaxInt32
fmt.Println("INT32 MIN:", m4, "MAX:", m5)
// Part 5: use a range loop over all int32 values, and display one out of every 100 million numbers.
for i := range math.MaxInt32 {
if i % 100_000_000 == 0 {
fmt.Println(i)
}
}
}INT MIN: -9223372036854775808 MAX: 9223372036854775807
BYTE MAX: 255
UINT MAX: 18446744073709551615
INT32 MIN: -2147483648 MAX: 2147483647
0
100000000
200000000
300000000
400000000
500000000
600000000
700000000
800000000
900000000
1000000000
1100000000
1200000000
1300000000
1400000000
1500000000
1600000000
1700000000
1800000000
1900000000
2000000000
2100000000
Summary. In most languages, numeric types have a Max or Min constant property. But in Go we can access these values independently from the "math" package.
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