C# Random Paragraphs and Sentences

Implement a class that randomizes sentences and paragraphs using Random.
Random paragraphs and sentences can be generated. The text must look like regular English writing. An algorithm can generate language that appears natural.
Some uses. This code can be used for testing or for spam detection. It is also an interesting exercise in how to create random sequences of data.
Example. First, you must create the class instance with the constructor, which accepts the list of strings that comprise the words you want to insert into the text.ConstructorArray

Here: This example will generate two paragraphs that contain between 2 and 4 sentences. Each sentence will contain between 5 and 12 words.

Content: The class outputs text that has a certain number of paragraphs, separated by newlines.

And: Within those paragraphs, there are random numbers of sentences. Within those sentences, there is a random number of words.

C# program that creates random text using System; class Program { static void Main() { string[] words = { "anemone", "wagstaff", "man", "the", "for", "and", "a", "with", "bird", "fox" }; RandomText text = new RandomText(words); text.AddContentParagraphs(2, 2, 4, 5, 12); string content = text.Content; Console.WriteLine(content); } } Output And the a anemone for bird. Anemone with man and man the and with fox fox the. With the for man the. Anemone with the a wagstaff and man for fox. A anemone a bird anemone anemone anemone bird wagstaff a bird.
Example 2. This class contains the logic for the random text generator. It has an AddContentParagraphs method. And you can fetch the resulting string from the Content property.Property

Constructor: We specify the options first in the constructor, which accepts the list of words to use.

AddContentParagraphs: This uses the Random instance's Next method. It adds the paragraph. After the paragraph, it inserts 2 line breaks.


Private methods: The 2 private methods in the class simply add a variable number of sentences and then the sentence itself.

Public, private
Class for generating text: C# public class RandomText { static Random _random = new Random(); StringBuilder _builder; string[] _words; public RandomText(string[] words) { _builder = new StringBuilder(); _words = words; } public void AddContentParagraphs(int numberParagraphs, int minSentences, int maxSentences, int minWords, int maxWords) { for (int i = 0; i < numberParagraphs; i++) { AddParagraph(_random.Next(minSentences, maxSentences + 1), minWords, maxWords); _builder.Append("\n\n"); } } void AddParagraph(int numberSentences, int minWords, int maxWords) { for (int i = 0; i < numberSentences; i++) { int count = _random.Next(minWords, maxWords + 1); AddSentence(count); } } void AddSentence(int numberWords) { StringBuilder b = new StringBuilder(); // Add n words together. for (int i = 0; i < numberWords; i++) // Number of words { b.Append(_words[_random.Next(_words.Length)]).Append(" "); } string sentence = b.ToString().Trim() + ". "; // Uppercase sentence sentence = char.ToUpper(sentence[0]) + sentence.Substring(1); // Add this sentence to the class _builder.Append(sentence); } public string Content { get { return _builder.ToString(); } } }
AddSentence. This loops through the number of words you want to generate. It randomly selects each word from the words array. It appends a space after each word.StringBuilder Append

Finally: The AddSentence method trims the output and adds a period at the end of your sentence.

And: It uses the char.ToUpper method to capitalize the first letter of the sentence. It appends the sentence to the internal buffer.

A summary. We generated random text. The class uses object-oriented design methodology and outputs variable-length sentences and paragraphs. You can specify any number of possible words.
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